'宣言 Public Enum StoryboardStatus Inherits System.Enum
public enum StoryboardStatus : System.Enum
'宣言 Public Enum StoryboardStatus Inherits System.Enum
public enum StoryboardStatus : System.Enum
メンバ | 解説 |
---|---|
Building | UI_ANIMATION_STORYBOARD_BUILDING |
Cancelled | UI_ANIMATION_STORYBOARD_CANCELLED |
Finished | UI_ANIMATION_STORYBOARD_FINISHED |
InsufficientPriority | UI_ANIMATION_STORYBOARD_INSUFFICIENT_PRIORITY |
Playing | UI_ANIMATION_STORYBOARD_PLAYING |
Ready | UI_ANIMATION_STORYBOARD_READY |
Scheduled | UI_ANIMATION_STORYBOARD_SCHEDULED |
Truncated | UI_ANIMATION_STORYBOARD_TRUNCATED |
System.Object
System.ValueType
System.Enum
C1.Util.DX.Animation.StoryboardStatus