| 名前 | 解説 |
| Create | Initializes a new instance of the TransitionLibrary2class. |
| CreateAccelerateDecelerateTransition2 | HRESULT IUIAnimationTransitionLibrary2::CreateAccelerateDecelerateTransition([In] double duration,[In] double finalValue,[In] double accelerationRatio,[In] double decelerationRatio,[Out] IUIAnimationTransition2** transition) |
| CreateConstantTransition2 | HRESULT IUIAnimationTransitionLibrary2::CreateConstantTransition([In] double duration,[Out] IUIAnimationTransition2** transition) |
| CreateCubicBezierLinearTransition2 | HRESULT IUIAnimationTransitionLibrary2::CreateCubicBezierLinearTransition([In] double duration,[In] double finalValue,[In] double x1,[In] double y1,[In] double x2,[In] double y2,[Out] IUIAnimationTransition2** ppTransition) |
| CreateCubicBezierLinearVectorTransition2 | HRESULT IUIAnimationTransitionLibrary2::CreateCubicBezierLinearVectorTransition([In] double duration,[In, Buffer] const double* finalValue,[In] unsigned int cDimension,[In] double x1,[In] double y1,[In] double x2,[In] double y2,[Out] IUIAnimationTransition2** ppTransition) |
| CreateCubicTransition2 | HRESULT IUIAnimationTransitionLibrary2::CreateCubicTransition([In] double duration,[In] double finalValue,[In] double finalVelocity,[Out] IUIAnimationTransition2** transition) |
| CreateCubicVectorTransition2 | HRESULT IUIAnimationTransitionLibrary2::CreateCubicVectorTransition([In] double duration,[In, Buffer] const double* finalValue,[In, Buffer] const double* finalVelocity,[In] unsigned int cDimension,[Out] IUIAnimationTransition2** transition) |
| CreateDiscreteTransition2 | HRESULT IUIAnimationTransitionLibrary2::CreateDiscreteTransition([In] double delay,[In] double finalValue,[In] double hold,[Out] IUIAnimationTransition2** transition) |
| CreateDiscreteVectorTransition2 | HRESULT IUIAnimationTransitionLibrary2::CreateDiscreteVectorTransition([In] double delay,[In, Buffer] const double* finalValue,[In] unsigned int cDimension,[In] double hold,[Out] IUIAnimationTransition2** transition) |
| CreateInstantaneousTransition2 | HRESULT IUIAnimationTransitionLibrary2::CreateInstantaneousTransition([In] double finalValue,[Out] IUIAnimationTransition2** transition) |
| CreateInstantaneousVectorTransition2 | HRESULT IUIAnimationTransitionLibrary2::CreateInstantaneousVectorTransition([In, Buffer] const double* finalValue,[In] unsigned int cDimension,[Out] IUIAnimationTransition2** transition) |
| CreateLinearTransition2 | HRESULT IUIAnimationTransitionLibrary2::CreateLinearTransition([In] double duration,[In] double finalValue,[Out] IUIAnimationTransition2** transition) |
| CreateLinearTransition2FromSpeed | HRESULT IUIAnimationTransitionLibrary2::CreateLinearTransitionFromSpeed([In] double speed,[In] double finalValue,[Out] IUIAnimationTransition2** transition) |
| CreateLinearVectorTransition2 | HRESULT IUIAnimationTransitionLibrary2::CreateLinearVectorTransition([In] double duration,[In, Buffer] const double* finalValue,[In] unsigned int cDimension,[Out] IUIAnimationTransition2** transition) |
| CreateLinearVectorTransition2FromSpeed | HRESULT IUIAnimationTransitionLibrary2::CreateLinearVectorTransitionFromSpeed([In] double speed,[In, Buffer] const double* finalValue,[In] unsigned int cDimension,[Out] IUIAnimationTransition2** transition) |
| CreateParabolicTransition2FromAcceleration | HRESULT IUIAnimationTransitionLibrary2::CreateParabolicTransitionFromAcceleration([In] double finalValue,[In] double finalVelocity,[In] double acceleration,[Out] IUIAnimationTransition2** transition) |
| CreateReversalTransition2 | HRESULT IUIAnimationTransitionLibrary2::CreateReversalTransition([In] double duration,[Out] IUIAnimationTransition2** transition) |
| CreateSinusoidalTransition2FromRange | HRESULT IUIAnimationTransitionLibrary2::CreateSinusoidalTransitionFromRange([In] double duration,[In] double minimumValue,[In] double maximumValue,[In] double period,[In] UI_ANIMATION_SLOPE slope,[Out] IUIAnimationTransition2** transition) |
| CreateSinusoidalTransition2FromVelocity | HRESULT IUIAnimationTransitionLibrary2::CreateSinusoidalTransitionFromVelocity([In] double duration,[In] double period,[Out] IUIAnimationTransition2** transition) |
| CreateSmoothStopTransition2 | HRESULT IUIAnimationTransitionLibrary2::CreateSmoothStopTransition([In] double maximumDuration,[In] double finalValue,[Out] IUIAnimationTransition2** transition) |
| Dispose | Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. C1.Util.DX.DisposeBaseから継承されます。 |
| QueryInterface | オーバーロードされます。 Query this instance for a particular COM GUID/interface support. C1.Util.DX.ComObjectから継承されます。 |
| QueryInterfaceOrNull | オーバーロードされます。 Query instance for a particular COM GUID/interface support. C1.Util.DX.ComObjectから継承されます。 |