メンバ | 解説 |
---|---|
BackBuffer | DXGI_USAGE_BACK_BUFFER |
DiscardOnPresent | DXGI_USAGE_DISCARD_ON_PRESENT |
ReadOnly | DXGI_USAGE_READ_ONLY |
RenderTargetOutput | DXGI_USAGE_RENDER_TARGET_OUTPUT |
ShaderInput | DXGI_USAGE_SHADER_INPUT |
Shared | DXGI_USAGE_SHARED |
UnorderedAccess | DXGI_USAGE_UNORDERED_ACCESS |
System.Object
System.ValueType
System.Enum
C1.Util.DX.DXGI.Usage