Bitmap for UWP
Create(RenderTarget,Size2L,DataPointer,Int32,BitmapProperties) メソッド

C1.UWP.DX アセンブリ > C1.Util.DX.Direct2D 名前空間 > Bitmap クラス > Create メソッド : Create(RenderTarget,Size2L,DataPointer,Int32,BitmapProperties) メソッド
an instance of RenderTarget
The dimension of the bitmap to create in pixels.
A pointer to the memory location of the image data, or NULL to create an uninitialized bitmap.
The byte count of each scanline, which is equal to (the image width in pixels * the number of bytes per pixel) + memory padding. If srcData is NULL, this value is ignored. (Note that pitch is also sometimes called stride.)
The pixel format and dots per inch (DPI) of the bitmap to create.
Creates a Direct2D bitmap from a pointer to in-memory source data.
シンタックス
'宣言
 
Public Overloads Shared Function Create( _
   ByVal renderTarget As RenderTarget, _
   ByVal size As Size2L, _
   ByVal dataPointer As DataPointer, _
   ByVal pitch As System.Integer, _
   ByVal bitmapProperties As BitmapProperties _
) As Bitmap
public static Bitmap Create( 
   RenderTarget renderTarget,
   Size2L size,
   DataPointer dataPointer,
   System.int pitch,
   BitmapProperties bitmapProperties
)

パラメータ

renderTarget
an instance of RenderTarget
size
The dimension of the bitmap to create in pixels.
dataPointer
A pointer to the memory location of the image data, or NULL to create an uninitialized bitmap.
pitch
The byte count of each scanline, which is equal to (the image width in pixels * the number of bytes per pixel) + memory padding. If srcData is NULL, this value is ignored. (Note that pitch is also sometimes called stride.)
bitmapProperties
The pixel format and dots per inch (DPI) of the bitmap to create.
参照

Bitmap クラス
Bitmap メンバ
オーバーロード一覧