HRESULT ID2D1CommandSink::DrawBitmap([In] ID2D1Bitmap* bitmap,[In, Optional] const D2D_RECT_F* destinationRectangle,[In] float opacity,[In] D2D1_INTERPOLATION_MODE interpolationMode,[In, Optional] const D2D_RECT_F* sourceRectangle,[In, Optional] const D2D_MATRIX_4X4_F* perspectiveTransform)
シンタックス
'宣言
Sub DrawBitmap( _
ByVal As Bitmap, _
ByVal As System.Nullable(Of RectF), _
ByVal As System.Single, _
ByVal As InterpolationMode, _
ByVal As System.Nullable(Of RectF), _
ByVal As System.Nullable(Of Matrix4x4) _
)
void DrawBitmap(
Bitmap ,
System.Nullable<RectF> ,
System.float ,
InterpolationMode ,
System.Nullable<RectF> ,
System.Nullable<Matrix4x4>
)
パラメータ
- bitmap
- destinationRectangle
- opacity
- interpolationMode
- sourceRectangle
- perspectiveTransformRef
参照