The size of an element in the Sobel kernel used to generate the surface normal in the X and Y direction. This property maps to the dx and dy values in the Sobel gradient. This property is a
C1.Util.DX.Vector2(Kernel Unit Length X, Kernel Unit Length Y) and is defined in (device-independent pixels (DIPs)/Kernel Unit). The effect uses bilinear interpolation to scale the bitmap to match size of kernel elements.
シンタックス
'宣言
Public Property KernelUnitLength As Vector2
public Vector2 KernelUnitLength {get; set;}
参照