'宣言 Public Enum StoryboardStatus Inherits System.Enum
public enum StoryboardStatus : System.Enum
'宣言 Public Enum StoryboardStatus Inherits System.Enum
public enum StoryboardStatus : System.Enum
| メンバ | 解説 |
|---|---|
| Building | UI_ANIMATION_STORYBOARD_BUILDING |
| Cancelled | UI_ANIMATION_STORYBOARD_CANCELLED |
| Finished | UI_ANIMATION_STORYBOARD_FINISHED |
| InsufficientPriority | UI_ANIMATION_STORYBOARD_INSUFFICIENT_PRIORITY |
| Playing | UI_ANIMATION_STORYBOARD_PLAYING |
| Ready | UI_ANIMATION_STORYBOARD_READY |
| Scheduled | UI_ANIMATION_STORYBOARD_SCHEDULED |
| Truncated | UI_ANIMATION_STORYBOARD_TRUNCATED |
System.Object
System.ValueType
System.Enum
C1.Util.DX.Animation.StoryboardStatus