|   | 名前 | 解説 | 
   | Create | Initializes a new instance of the TransitionLibrary2class.   | 
  | CreateAccelerateDecelerateTransition2 | HRESULT IUIAnimationTransitionLibrary2::CreateAccelerateDecelerateTransition([In] double duration,[In] double finalValue,[In] double accelerationRatio,[In] double decelerationRatio,[Out] IUIAnimationTransition2** transition)   | 
  | CreateConstantTransition2 | HRESULT IUIAnimationTransitionLibrary2::CreateConstantTransition([In] double duration,[Out] IUIAnimationTransition2** transition)   | 
  | CreateCubicBezierLinearTransition2 | HRESULT IUIAnimationTransitionLibrary2::CreateCubicBezierLinearTransition([In] double duration,[In] double finalValue,[In] double x1,[In] double y1,[In] double x2,[In] double y2,[Out] IUIAnimationTransition2** ppTransition)   | 
  | CreateCubicBezierLinearVectorTransition2 | HRESULT IUIAnimationTransitionLibrary2::CreateCubicBezierLinearVectorTransition([In] double duration,[In, Buffer] const double* finalValue,[In] unsigned int cDimension,[In] double x1,[In] double y1,[In] double x2,[In] double y2,[Out] IUIAnimationTransition2** ppTransition)   | 
  | CreateCubicTransition2 | HRESULT IUIAnimationTransitionLibrary2::CreateCubicTransition([In] double duration,[In] double finalValue,[In] double finalVelocity,[Out] IUIAnimationTransition2** transition)   | 
  | CreateCubicVectorTransition2 | HRESULT IUIAnimationTransitionLibrary2::CreateCubicVectorTransition([In] double duration,[In, Buffer] const double* finalValue,[In, Buffer] const double* finalVelocity,[In] unsigned int cDimension,[Out] IUIAnimationTransition2** transition)   | 
  | CreateDiscreteTransition2 | HRESULT IUIAnimationTransitionLibrary2::CreateDiscreteTransition([In] double delay,[In] double finalValue,[In] double hold,[Out] IUIAnimationTransition2** transition)   | 
  | CreateDiscreteVectorTransition2 | HRESULT IUIAnimationTransitionLibrary2::CreateDiscreteVectorTransition([In] double delay,[In, Buffer] const double* finalValue,[In] unsigned int cDimension,[In] double hold,[Out] IUIAnimationTransition2** transition)   | 
  | CreateInstantaneousTransition2 | HRESULT IUIAnimationTransitionLibrary2::CreateInstantaneousTransition([In] double finalValue,[Out] IUIAnimationTransition2** transition)   | 
  | CreateInstantaneousVectorTransition2 | HRESULT IUIAnimationTransitionLibrary2::CreateInstantaneousVectorTransition([In, Buffer] const double* finalValue,[In] unsigned int cDimension,[Out] IUIAnimationTransition2** transition)   | 
  | CreateLinearTransition2 | HRESULT IUIAnimationTransitionLibrary2::CreateLinearTransition([In] double duration,[In] double finalValue,[Out] IUIAnimationTransition2** transition)   | 
  | CreateLinearTransition2FromSpeed | HRESULT IUIAnimationTransitionLibrary2::CreateLinearTransitionFromSpeed([In] double speed,[In] double finalValue,[Out] IUIAnimationTransition2** transition)   | 
  | CreateLinearVectorTransition2 | HRESULT IUIAnimationTransitionLibrary2::CreateLinearVectorTransition([In] double duration,[In, Buffer] const double* finalValue,[In] unsigned int cDimension,[Out] IUIAnimationTransition2** transition)   | 
  | CreateLinearVectorTransition2FromSpeed | HRESULT IUIAnimationTransitionLibrary2::CreateLinearVectorTransitionFromSpeed([In] double speed,[In, Buffer] const double* finalValue,[In] unsigned int cDimension,[Out] IUIAnimationTransition2** transition)   | 
  | CreateParabolicTransition2FromAcceleration | HRESULT IUIAnimationTransitionLibrary2::CreateParabolicTransitionFromAcceleration([In] double finalValue,[In] double finalVelocity,[In] double acceleration,[Out] IUIAnimationTransition2** transition)   | 
  | CreateReversalTransition2 | HRESULT IUIAnimationTransitionLibrary2::CreateReversalTransition([In] double duration,[Out] IUIAnimationTransition2** transition)   | 
  | CreateSinusoidalTransition2FromRange | HRESULT IUIAnimationTransitionLibrary2::CreateSinusoidalTransitionFromRange([In] double duration,[In] double minimumValue,[In] double maximumValue,[In] double period,[In] UI_ANIMATION_SLOPE slope,[Out] IUIAnimationTransition2** transition)   | 
  | CreateSinusoidalTransition2FromVelocity | HRESULT IUIAnimationTransitionLibrary2::CreateSinusoidalTransitionFromVelocity([In] double duration,[In] double period,[Out] IUIAnimationTransition2** transition)   | 
  | CreateSmoothStopTransition2 | HRESULT IUIAnimationTransitionLibrary2::CreateSmoothStopTransition([In] double maximumDuration,[In] double finalValue,[Out] IUIAnimationTransition2** transition)   | 
  | Dispose | Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. C1.Util.DX.DisposeBaseから継承されます。 | 
  | QueryInterface | オーバーロードされます。 Query this instance for a particular COM GUID/interface support. C1.Util.DX.ComObjectから継承されます。 | 
  | QueryInterfaceOrNull | オーバーロードされます。 Query instance for a particular COM GUID/interface support. C1.Util.DX.ComObjectから継承されます。 |