HRESULT ID2D1CommandSink::DrawBitmap([In] ID2D1Bitmap* bitmap,[In, Optional] const D2D_RECT_F* destinationRectangle,[In] float opacity,[In] D2D1_INTERPOLATION_MODE interpolationMode,[In, Optional] const D2D_RECT_F* sourceRectangle,[In, Optional] const D2D_MATRIX_4X4_F* perspectiveTransform)
            
            
            シンタックス
            
            
            
            
            '宣言
 
Sub DrawBitmap( _
   ByVal  As Bitmap, _
   ByVal  As System.Nullable(Of RectF), _
   ByVal  As System.Single, _
   ByVal  As InterpolationMode, _
   ByVal  As System.Nullable(Of RectF), _
   ByVal  As System.Nullable(Of Matrix4x4) _
) 
             
        
            
            void DrawBitmap( 
   Bitmap ,
   System.Nullable<RectF> ,
   System.float ,
   InterpolationMode ,
   System.Nullable<RectF> ,
   System.Nullable<Matrix4x4> 
)
             
        
             
        
            パラメータ
- bitmap
 
- destinationRectangle
 
- opacity
 
- interpolationMode
 
- sourceRectangle
 
- perspectiveTransformRef
 
            
             
            
            
            
            
            
            
            
            
            
            
            
            参照