| 名前 | 解説 | |
|---|---|---|
![]()  | ResourceTextureProperties コンストラクタ | 
ResourceTexturePropertiesデータ型で公開されるメンバを以下の表に示します。
| 名前 | 解説 | |
|---|---|---|
![]()  | BufferPrecision | D2D1_BUFFER_PRECISION bufferPrecision | 
![]()  | ChannelDepth | D2D1_CHANNEL_DEPTH channelDepth | 
![]()  | Dimensions | unsigned int dimensions | 
![]()  | ExtendModesPointer | const D2D1_EXTEND_MODE* extendModes | 
![]()  | ExtentsPointer | const unsigned int* extents | 
![]()  | Filter | D2D1_FILTER filter | 
| 名前 | 解説 | |
|---|---|---|
![]()  | ExtendModes | Specifies how pixel values beyond the extent of the texture will be sampled, in every dimension.  | 
![]()  | Extents | The extents of the resource table in each dimension.  |