HRESULT ID2D1ResourceTexture::Update([In, Buffer, Optional] const unsigned int* minimumExtents,[In, Buffer, Optional] const unsigned int* maximimumExtents,[In, Buffer, Optional] const unsigned int* strides,[In] unsigned int dimensions,[In, Buffer] const unsigned char* data,[In] unsigned int dataCount)
            
            
            シンタックス
            
            
            
            
            '宣言
 
Public Sub Update( _
   ByVal () As System.Integer, _
   ByVal () As System.Integer, _
   ByVal () As System.Integer, _
   ByVal  As System.Integer, _
   ByVal () As System.Byte, _
   ByVal  As System.Integer _
) 
             
        
            
            public void Update( 
   System.int[] ,
   System.int[] ,
   System.int[] ,
   System.int ,
   System.byte[] ,
   System.int 
)
             
        
             
        
            パラメータ
- minimumExtents
 
- maximimumExtents
 
- strides
 
- dimensions
 
- data
 
- dataCount
 
            
             
            
            
            
            
            
            
            
            
            
            
            
            参照