| 名前 | 解説 | |
|---|---|---|
![]()  | AddBeziers | void ID2D1SimplifiedGeometrySink::AddBeziers([In, Buffer] const D2D1_BEZIER_SEGMENT* beziers,[In] unsigned int beziersCount) | 
![]()  | AddLines | void ID2D1SimplifiedGeometrySink::AddLines([In, Buffer] const D2D_POINT_2F* points,[In] unsigned int pointsCount) | 
![]()  | BeginFigure | void ID2D1SimplifiedGeometrySink::BeginFigure([In] D2D_POINT_2F startPoint,[In] D2D1_FIGURE_BEGIN figureBegin) | 
![]()  | Close | HRESULT ID2D1SimplifiedGeometrySink::Close() | 
![]()  | Dispose | Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. C1.Util.DX.DisposeBaseから継承されます。 | 
![]()  | EndFigure | void ID2D1SimplifiedGeometrySink::EndFigure([In] D2D1_FIGURE_END figureEnd) | 
![]()  | QueryInterface | オーバーロードされます。 Query this instance for a particular COM GUID/interface support. C1.Util.DX.ComObjectから継承されます。 | 
![]()  | QueryInterfaceOrNull | オーバーロードされます。 Query instance for a particular COM GUID/interface support. C1.Util.DX.ComObjectから継承されます。 | 
![]()  | SetFillMode | void ID2D1SimplifiedGeometrySink::SetFillMode([In] D2D1_FILL_MODE fillMode) | 
![]()  | SetSegmentFlags | void ID2D1SimplifiedGeometrySink::SetSegmentFlags([In] D2D1_PATH_SEGMENT vertexFlags) | 
