HRESULT ID3D11ClassLinkage::CreateClassInstance([In] const char* pClassTypeName,[In] unsigned int ConstantBufferOffset,[In] unsigned int ConstantVectorOffset,[In] unsigned int TextureOffset,[In] unsigned int SamplerOffset,[Out, Fast] ID3D11ClassInstance** ppInstance)
            
            
            シンタックス
            
            
            
            
            '宣言
 
Public Function CreateClassInstance( _
   ByVal  As System.String, _
   ByVal  As System.Integer, _
   ByVal  As System.Integer, _
   ByVal  As System.Integer, _
   ByVal  As System.Integer _
) As ClassInstance
             
        
            
            public ClassInstance CreateClassInstance( 
   System.string ,
   System.int ,
   System.int ,
   System.int ,
   System.int 
)
             
        
             
        
            パラメータ
- classTypeNameRef
 
- constantBufferOffset
 
- constantVectorOffset
 
- textureOffset
 
- samplerOffset
 
            
             
            
            
            
            
            
            
            
            
            
            
            
            参照