'宣言 Public Enum ComputeShaderFormatSupport Inherits System.Enum
public enum ComputeShaderFormatSupport : System.Enum
'宣言 Public Enum ComputeShaderFormatSupport Inherits System.Enum
public enum ComputeShaderFormatSupport : System.Enum
| メンバ | 解説 |
|---|---|
| AtomicAdd | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_ADD |
| AtomicBitwiseOperations | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_BITWISE_OPS |
| AtomicCompareStoreOrCompareExchange | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE |
| AtomicExchange | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_EXCHANGE |
| AtomicSignedMinimumOrMaximum | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_SIGNED_MIN_OR_MAX |
| AtomicUnsignedMinimumOrMaximum | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_UNSIGNED_MIN_OR_MAX |
| None | None |
| OutputMergerLogicOperation | D3D11_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP |
| Shareable | D3D11_FORMAT_SUPPORT2_SHAREABLE |
| Tiled | D3D11_FORMAT_SUPPORT2_TILED |
| TypedLoad | D3D11_FORMAT_SUPPORT2_UAV_TYPED_LOAD |
| TypedStore | D3D11_FORMAT_SUPPORT2_UAV_TYPED_STORE |
System.Object
System.ValueType
System.Enum
C1.Util.DX.Direct3D11.ComputeShaderFormatSupport