

'宣言 Public Class DeviceChild Inherits C1.Util.DX.ComObject Implements C1.Util.DX.IUnknown
public class DeviceChild : C1.Util.DX.ComObject, C1.Util.DX.IUnknown
System.Object
   C1.Util.DX.DisposeBase
      C1.Util.DX.CppObject
         C1.Util.DX.ComObject
            C1.Util.DX.Direct3D11.DeviceChild
               C1.Util.DX.Direct3D11.Asynchronous
               C1.Util.DX.Direct3D11.BlendState
               C1.Util.DX.Direct3D11.ClassInstance
               C1.Util.DX.Direct3D11.ClassLinkage
               C1.Util.DX.Direct3D11.CommandList
               C1.Util.DX.Direct3D11.ComputeShader
               C1.Util.DX.Direct3D11.DepthStencilState
               C1.Util.DX.Direct3D11.DeviceContext
               C1.Util.DX.Direct3D11.DeviceContextState
               C1.Util.DX.Direct3D11.DomainShader
               C1.Util.DX.Direct3D11.GeometryShader
               C1.Util.DX.Direct3D11.HullShader
               C1.Util.DX.Direct3D11.InputLayout
               C1.Util.DX.Direct3D11.PixelShader
               C1.Util.DX.Direct3D11.RasterizerState
               C1.Util.DX.Direct3D11.Resource
               C1.Util.DX.Direct3D11.ResourceView
               C1.Util.DX.Direct3D11.SamplerState
               C1.Util.DX.Direct3D11.VertexShader