void ID3D11DeviceContext1::CSGetConstantBuffers1([In] unsigned int StartSlot,[In] unsigned int NumBuffers,[Out, Buffer, Optional] ID3D11Buffer** ppConstantBuffers,[Out, Buffer, Optional] unsigned int* pFirstConstant,[Out, Buffer, Optional] unsigned int* pNumConstants)
            
            
            シンタックス
            
            
            
            
            '宣言
 
Public Sub CSGetConstantBuffers1( _
   ByVal  As System.Integer, _
   ByVal  As System.Integer, _
   ByVal () As Buffer, _
   ByVal () As System.Integer, _
   ByVal () As System.Integer _
) 
             
        
            
            public void CSGetConstantBuffers1( 
   System.int ,
   System.int ,
   Buffer[] ,
   System.int[] ,
   System.int[] 
)
             
        
             
        
            パラメータ
- startSlot
 
- numBuffers
 
- constantBuffersOut
 
- firstConstantRef
 
- numConstantsRef
 
            
             
            
            
            
            
            
            
            
            
            
            
            
            参照