'宣言 Public Enum FormatSupport Inherits System.Enum
public enum FormatSupport : System.Enum
'宣言 Public Enum FormatSupport Inherits System.Enum
public enum FormatSupport : System.Enum
| メンバ | 解説 |
|---|---|
| BackBufferCast | D3D11_FORMAT_SUPPORT_BACK_BUFFER_CAST |
| Blendable | D3D11_FORMAT_SUPPORT_BLENDABLE |
| Buffer | D3D11_FORMAT_SUPPORT_BUFFER |
| CastWithinBitLayout | D3D11_FORMAT_SUPPORT_CAST_WITHIN_BIT_LAYOUT |
| CpuLockable | D3D11_FORMAT_SUPPORT_CPU_LOCKABLE |
| DecoderOutput | D3D11_FORMAT_SUPPORT_DECODER_OUTPUT |
| DepthStencil | D3D11_FORMAT_SUPPORT_DEPTH_STENCIL |
| Display | D3D11_FORMAT_SUPPORT_DISPLAY |
| InputAssemblyIndexBuffer | D3D11_FORMAT_SUPPORT_IA_INDEX_BUFFER |
| InputAssemblyVertexBuffer | D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER |
| Mip | D3D11_FORMAT_SUPPORT_MIP |
| MipAutogen | D3D11_FORMAT_SUPPORT_MIP_AUTOGEN |
| MultisampleLoad | D3D11_FORMAT_SUPPORT_MULTISAMPLE_LOAD |
| MultisampleRenderTarget | D3D11_FORMAT_SUPPORT_MULTISAMPLE_RENDERTARGET |
| MultisampleResolve | D3D11_FORMAT_SUPPORT_MULTISAMPLE_RESOLVE |
| None | None |
| RenderTarget | D3D11_FORMAT_SUPPORT_RENDER_TARGET |
| ShaderGather | D3D11_FORMAT_SUPPORT_SHADER_GATHER |
| ShaderGatherComparison | D3D11_FORMAT_SUPPORT_SHADER_GATHER_COMPARISON |
| ShaderLoad | D3D11_FORMAT_SUPPORT_SHADER_LOAD |
| ShaderSample | D3D11_FORMAT_SUPPORT_SHADER_SAMPLE |
| ShaderSampleComparison | D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_COMPARISON |
| ShaderSampleMonoText | D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_MONO_TEXT |
| StreamOutputBuffer | D3D11_FORMAT_SUPPORT_SO_BUFFER |
| Texture1D | D3D11_FORMAT_SUPPORT_TEXTURE1D |
| Texture2D | D3D11_FORMAT_SUPPORT_TEXTURE2D |
| Texture3D | D3D11_FORMAT_SUPPORT_TEXTURE3D |
| TextureCube | D3D11_FORMAT_SUPPORT_TEXTURECUBE |
| TypedUnorderedAccessView | D3D11_FORMAT_SUPPORT_TYPED_UNORDERED_ACCESS_VIEW |
| VideoEncoder | D3D11_FORMAT_SUPPORT_VIDEO_ENCODER |
| VideoProcessorInput | D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_INPUT |
| VideoProcessorOutput | D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_OUTPUT |
System.Object
System.ValueType
System.Enum
C1.Util.DX.Direct3D11.FormatSupport