| オーバーロード | 解説 |
|---|---|
| Create(Device,Byte[],ClassLinkage) | Initializes a new instance of the GeometryShaderclass. |
| Create(Device,Byte[],StreamOutputElement[],Int32[],Int32,ClassLinkage) | Initializes a new instance of the GeometryShaderclass. |
| オーバーロード | 解説 |
|---|---|
| Create(Device,Byte[],ClassLinkage) | Initializes a new instance of the GeometryShaderclass. |
| Create(Device,Byte[],StreamOutputElement[],Int32[],Int32,ClassLinkage) | Initializes a new instance of the GeometryShaderclass. |