'宣言 Public Enum MinimumPrecision Inherits System.Enum
public enum MinimumPrecision : System.Enum
'宣言 Public Enum MinimumPrecision Inherits System.Enum
public enum MinimumPrecision : System.Enum
| メンバ | 解説 |
|---|---|
| MinimumPrecisionAny10 | D3D_MIN_PRECISION_ANY_10 |
| MinimumPrecisionAny16 | D3D_MIN_PRECISION_ANY_16 |
| MinimumPrecisionDefault | D3D_MIN_PRECISION_DEFAULT |
| MinimumPrecisionFloat16 | D3D_MIN_PRECISION_FLOAT_16 |
| MinimumPrecisionFloat28 | D3D_MIN_PRECISION_FLOAT_2_8 |
| MinimumPrecisionReserved | D3D_MIN_PRECISION_RESERVED |
| MinimumPrecisionSInt16 | D3D_MIN_PRECISION_SINT_16 |
| MinimumPrecisionUInt16 | D3D_MIN_PRECISION_UINT_16 |
System.Object
System.ValueType
System.Enum
C1.Util.DX.Direct3D11.MinimumPrecision