| オーバーロード | 解説 | 
|---|---|
| SetBlendState(BlendState,Nullable<ColorF>,UInt32) | Set the blend state of the output-merger stage. | 
| SetBlendState(BlendState,Nullable<ColorF>,Int32) | void ID3D11DeviceContext::OMSetBlendState([In, Optional] ID3D11BlendState* pBlendState,[In, Optional] const SHARPDX_COLOR4* BlendFactor,[In] unsigned int SampleMask) |