名前 | 解説 | |
---|---|---|
BackgroundColor | Gets or sets the color of the background of the device context. | |
BackgroundMode | Gets or sets the background mode of the device context. | |
CircumDirection | Gets or sets the drawing direction of the circle shapes. | |
ClippingRegion | Gets or sets the handle of the current clipping region of the device context. | |
ForegroundColor | Gets or sets the color of the foreground of the device context. | |
GraphicsMode | Gets or sets a GraphicsMode indicating whether use the world transform in this DC. | |
Handle | Gets or [protected] sets the handle of the device context. | |
MappingMode | Gets or sets the mapping mode of the device context. | |
PixelsPerInchX | Gets the number of pixels per logical inch along the screen width. In a system with multiple display monitors, this value is the same for all monitors. | |
PixelsPerInchY | Gets the number of pixels per logical inch along the screen height. In a system with multiple display monitors, this value is the same for all monitors. | |
RasterOperationCode | Get or set the current foreground mix mode.GDI uses the foreground mix mode to combine pens and interiors of filled objects with the colors already on the screen. The foreground mix mode defines how colors from the brush or pen and the colors in the existing image are to be combined. | |
TextAlign | Gets or sets the text-alignment flags for this device context. | |
TextCharacterExtra | Gets or sets the current intercharacter spacing for the device context. | |
ViewportExtent | Gets or sets the x-extent and y-extent of the current viewport for the device context. | |
ViewportOrigin | Gets or sets the x-coordinates and y-coordinates of the viewport origin for the device context | |
WindowExtent | Gets or sets the x-extent and y-extent of the current window for the device context. | |
WindowOrigin | Gets or sets the x-coordinates and y-coordinates of the window origin for the device context | |
WorldTransform | Gets or sets the world transform. |