Render node using arguments.
シンタックス
'宣言
Sub OnNodeRendered( _
ByVal As IRenderEngine, _
ByVal As System.Object, _
ByVal As System.Double, _
ByVal As System.Double, _
ByVal As System.Double, _
ByVal As System.Double, _
ByVal As System.Integer, _
ByVal As System.Boolean _
)
void OnNodeRendered(
IRenderEngine ,
System.object ,
System.double ,
System.double ,
System.double ,
System.double ,
System.int ,
System.bool
)
パラメータ
- engine
- Render engine IRenderEngine object.
- item
- The data object that corresponds to the closest data point.
- x
- The top left X coordinate of the node rectangle.
- y
- The top let Y coordinate of the node rectangle.
- width
- The width of the node rectangle.
- height
- The height of the node rectangle.
- depth
- The depth of the node.
- isTitle
- Determines if the node is a title node or not.
参照