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このセクションでは、FlexChart コントロールを Android アプリケーションに追加する方法、そこにデータを追加する方法について説明します。このトピックは 3 つの手順で構成されます。

次の図は、上記の手順を実行した後の TreeMap を示しています。

TreeMap showing fruits sales figure

手順 1:TreeMap のデータソースの作成

次のクラスは、TreeMap コントロールのデータソースとして機能します。

C#
コードのコピー
public class ThingSale
    {
        private static List<string> Categories = new List<string> { "Music", "Video", "Books", "Electronics", "Computers & Tablets" };
        private static Dictionary<string, List<string>> AllCategories = new Dictionary<string, List<string>>();
        public string Category { get; set; }

        public double? Sales { get; set; }
        public List<ThingSale> Items { get; set; }

        public static void EnsureInitAllCategories()
        {
            if (AllCategories.Count > 0)
            {
                return;
            }

            AllCategories.Add("Music", new List<string> { "Country", "Rock", "Classical", "Soundtracks", "Jazz", "Electronic" });
            AllCategories.Add("Country", new List<string> { "Classic Country", "Cowboy Country", "Outlaw Country", "Western Swing", "Roadhouse Country" });
            AllCategories.Add("Rock", new List<string> { "Hard Rock", "Blues Rock", "Funk Rock", "Rap Rock", "Guitar Rock", "Progressive Rock" });
            AllCategories.Add("Classical", new List<string> { "Symphonies", "Chamber Music" });
            AllCategories.Add("Soundtracks", new List<string> { "Movie Soundtracks", "Musical Soundtracks" });
            AllCategories.Add("Jazz", new List<string> { "Smooth Jazz", "Vocal Jazz", "Jazz Fusion", "Swing Jazz", "Cool Jazz", "Traditional Jazz" });
            AllCategories.Add("Electronic", new List<string> { "Electronica", "Disco", "House" });

            AllCategories.Add("Video", new List<string> { "Movie", "TV" });
            AllCategories.Add("Movie", new List<string> { "Kid & Family", "Action & Adventure", "Animation", "Comedy", "Drama", "Romance" });
            AllCategories.Add("TV", new List<string> { "Science Fiction", "Documentary", "Fantasy", "Military & War", "Horror" });

            AllCategories.Add("Books", new List<string> { "Arts & Photography", "Children's Books", "History", "Mystery", "Romance", "Sci-Fi & Fantasy" });
            AllCategories.Add("Arts & Photography", new List<string> { "Architecture", "Graphic Design", "Drawing", "Photography", "Performing Arts" });
            AllCategories.Add("Children's Books", new List<string> { "Beginning Readers", "Board Books", "Chapter Books", "Coloring Books", "Picture Books", "Sound Books" });
            AllCategories.Add("History", new List<string> { "Ancient", "Medieval", "Renaissance" });
            AllCategories.Add("Mystery", new List<string> { "Thriller & Suspense", "Mysteries" });
            AllCategories.Add("Romance", new List<string> { "Action & Adventure", "Holidays", "Romantic Comedy", "Romantic Suspense", "Western", "Historical" });
            AllCategories.Add("Sci-Fi & Fantasy", new List<string> { "Fantasy", "Gaming", "Science Fiction" });

            AllCategories.Add("Electronics", new List<string> { "Camera", "Headphones", "Cell Phones", "Wearable Technology" });
            AllCategories.Add("Camera", new List<string> { "Digital Cameras", "Film Photography", "Lenses", "Video", "Accessories" });
            AllCategories.Add("Headphones", new List<string> { "Earbud headphones", "Over-ear headphones", "On-ear headphones", "Bluetooth headphones", "Noise-cancelling headphones", "Audiophile headphones" });
            AllCategories.Add("Cell Phones", new List<string> { "Cell Phone", "Accessories" });
            AllCategories.Add("Accessoriess", new List<string> { "Batteries", "Bluetooth Headsets", "Bluetooth Speakers", "Chargers", "Screen Protectors" });
            AllCategories.Add("Wearable Technology", new List<string> { "Activity Trackers", "Smart Watches", "Sports & GPS Watches", "Virtual Reality Headsets", "Wearable Cameras", "Smart Glasses" });

            AllCategories.Add("Computers & Tablets", new List<string> { "Desktops", "Laptops", "Tablets" });
            AllCategories.Add("Desktops", new List<string> { "All-in-ones", "Minis", "Towers" });
            AllCategories.Add("Laptops", new List<string> { "2 in 1 laptops", "Traditional laptops" });
            AllCategories.Add("Tablets", new List<string> { "IOS", "Andriod", "Fire OS", "Windows" });
        }
        public static IEnumerable<ThingSale> GetData()
        {
            EnsureInitAllCategories();
            var result = new List<ThingSale>();
            Categories.ForEach(cat =>
            {
                result.Add(Create(cat));
            });

            return result;
        }

        private static ThingSale Create(string category)
        {
            var rand = new Random(0);
            var item = new ThingSale { Category = category };
            if (!AllCategories.ContainsKey(category))
            {
                item.Sales = rand.NextDouble() * 100;
            }
            else
            {
                item.Items = new List<ThingSale>();
                AllCategories[category].ForEach(subCat =>
                {
                    item.Items.Add(Create(subCat));
                });
            }
            return item;
        }
    }

手順 2:TreeMap コントロールの追加

TreeMap コントロールをレイアウトに追加するには、ソリューションエクスプローラからレイアウトフォルダー内に .axml ファイルを開き、そのコードを以下のコードで置き換えます。

XML
コードのコピー
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:orientation="vertical"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    >
        <C1.Android.Chart.C1TreeMap
            android:id="@+id/treeMap"
            android:layout_width="match_parent"
            android:layout_height="match_parent" />
</LinearLayout>

FlexChart コントロールをツールボックス内のCustom controls タブからデザイナーモードでレイアウト表面にドラッグすることもできます。レイアウトを初期化するには、Activity 内の OnCreate メソッドに次のコードを追加します。

C#
コードのコピー
public class MainActivity : Activity
    {
        private C1TreeMap treeMap;
        protected override void OnCreate(Bundle bundle)
        {
            base.OnCreate(bundle);
            SetContentView(Resource.Layout.Main);
            treeMap = this.FindViewById<C1TreeMap>(Resource.Id.treeMap);
            treeMap.ChartType = C1.Android.Chart.TreeMapType.Squarified;
            treeMap.Binding = "Sales";
            treeMap.BindingName = "Category";
            treeMap.MaxDepth = 2;
            treeMap.ShowTooltip = true;
            treeMap.Palette = Palette.Zen;
            treeMap.ChildItemsPath = "Items";
            treeMap.ItemsSource = ThingSale.GetData();
            treeMap.DataLabel = new ChartDataLabel() { Content = "{name}{type}", Position = ChartLabelPosition.Center };            
        }
    }
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手順 3:プロジェクトの実行

F5] キーを押してプロジェクトを実行します。