名前 | 解説 | |
---|---|---|
AlphaMode | The alpha mode of the output. This can be either premultiplied or straight. See Alpha modes for more info. | |
Cached | Gets or sets Cached property. C1.Util.DX.Direct2D.Propertiesから継承されます。 | |
ClampOutput | Whether the effect clamps color values to between 0 and 1 before the effect passes the values to the next effect in the graph. The effect clamps the values before it premultiplies the alpha . if you set this to TRUE the effect will clamp the values. If you set this to FALSE, the effect will not clamp the color values, but other effects and the output surface may clamp the values if they are not of high enough precision. | |
CustomEffect | Gets or sets the associated instance of C1.Util.DX.Direct2D.CustomEffect. C1.Util.DX.Direct2D.Effectから継承されます。 | |
IsDisposed | Gets a value indicating whether this instance is disposed. C1.Util.DX.DisposeBaseから継承されます。 | |
Matrix | A 5x4 matrix of float values. The elements in the matrix are not bounded and are unitless. The default is the identity matrix. | |
NativePointer | Get a pointer to the underlying Cpp Object C1.Util.DX.CppObjectから継承されます。 | |
Tag | Gets or sets a custom user tag object to associate with this instance.. C1.Util.DX.CppObjectから継承されます。 |