Bitmap for WPF
ComputeArea メソッド

C1.WPF.DX.4.5.2 アセンブリ > C1.Util.DX.Direct2D 名前空間 > Geometry クラス : ComputeArea メソッド
Computes the area of the geometry after it has been transformed by the specified matrix and flattened using the specified tolerance.
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オーバーロード解説
Computes the area of the geometry after it has been transformed by the specified matrix and flattened using the specified tolerance.  
Computes the area of the geometry after it has been transformed by the specified matrix and flattened using the specified tolerance.  
HRESULT ID2D1Geometry::ComputeArea([In, Optional] const D2D_MATRIX_3X2_F* worldTransform,[In] float flatteningTolerance,[Out] float* area)  
参照

Geometry クラス
Geometry メンバ