名前 | 解説 | |
---|---|---|
AddNode | Adds the provided node to the transform graph. | |
Clear | void ID2D1TransformGraph::Clear() | |
ConnectNode | Connects two nodes inside the transform graph. | |
ConnectToEffectInput | [This documentation is preliminary and is subject to change.] | |
GetInputCount | unsigned int ID2D1TransformGraph::GetInputCount() | |
QueryInterface | オーバーロードされます。 Query this instance for a particular COM GUID/interface support. C1.Util.DX.ComObjectから継承されます。 | |
QueryInterfaceOrNull | オーバーロードされます。 Query instance for a particular COM GUID/interface support. C1.Util.DX.ComObjectから継承されます。 | |
RemoveNode | Removes the provided node from the transform graph. | |
SetOutputNode | Sets the output node for the transform graph. | |
SetPassthroughGraph | HRESULT ID2D1TransformGraph::SetPassthroughGraph([In] unsigned int effectInputIndex) | |
SetSingleTransformNode | Sets a single transform node as being equivalent to the whole graph. | |
SetSingleTransformNode_ | HRESULT ID2D1TransformGraph::SetSingleTransformNode([In] ID2D1TransformNode* node) |