Bitmap for WPF
Create(Device,Resource) メソッド

C1.WPF.DX.4.5.2 アセンブリ > C1.Util.DX.Direct3D11 名前空間 > UnorderedAccessView クラス > Create メソッド : Create(Device,Resource) メソッド
The device to use when creating this UnorderedAccessView.
The resource that represents the render-target surface. This surface must have been created with the UnorderedAccessflag.
Creates a UnorderedAccessViewfor accessing resource data.
シンタックス
'宣言
 
Public Overloads Shared Function Create( _
   ByVal device As Device, _
   ByVal resource As Resource _
) As UnorderedAccessView
public static UnorderedAccessView Create( 
   Device device,
   Resource resource
)

パラメータ

device
The device to use when creating this UnorderedAccessView.
resource
The resource that represents the render-target surface. This surface must have been created with the UnorderedAccessflag.
参照

UnorderedAccessView クラス
UnorderedAccessView メンバ
オーバーロード一覧