Bitmap for WPF
CreateTexture メソッド

C1.WPF.DX.4.5.2 アセンブリ > C1.Util.DX.Direct3D9 名前空間 > Device クラス : CreateTexture メソッド
HRESULT IDirect3DDevice9::CreateTexture([In] unsigned int Width,[In] unsigned int Height,[In] unsigned int Levels,[In] unsigned int Usage,[In] D3DFORMAT Format,[In] D3DPOOL Pool,[Out, Fast] IDirect3DTexture9** ppTexture,[In] void** pSharedHandle)
シンタックス
'宣言
 
Public Function CreateTexture( _
   ByVal width As System.Integer, _
   ByVal height As System.Integer, _
   ByVal levels As System.Integer, _
   ByVal usage As System.Integer, _
   ByVal format As Format, _
   ByVal pool As Pool, _
   ByVal sharedHandleRef As System.IntPtr _
) As Texture
public Texture CreateTexture( 
   System.int width,
   System.int height,
   System.int levels,
   System.int usage,
   Format format,
   Pool pool,
   System.IntPtr sharedHandleRef
)

パラメータ

width
height
levels
usage
format
pool
sharedHandleRef
参照

Device クラス
Device メンバ