名前 | 解説 | |
---|---|---|
Create | オーバーロードされます。 Creates an object that represents a font face. | |
GetDesignGlyphMetrics | オーバーロードされます。 Obtains ideal (resolution-independent) glyph metrics in font design units. | |
GetFaceType | DWRITE_FONT_FACE_TYPE IDWriteFontFace::GetType() | |
GetFiles | オーバーロードされます。 Obtains the font files representing a font face. | |
GetGdiCompatibleGlyphMetrics | オーバーロードされます。 Obtains glyph metrics in font design units with the return values compatible with what GDI would produce. | |
GetGdiCompatibleMetrics | HRESULT IDWriteFontFace::GetGdiCompatibleMetrics([In] float emSize,[In] float pixelsPerDip,[In, Optional] const DWRITE_MATRIX* transform,[Out] DWRITE_FONT_METRICS* fontFaceMetrics) | |
GetGlyphCount | unsigned short IDWriteFontFace::GetGlyphCount() | |
GetGlyphIndices | オーバーロードされます。 Returns the nominal mapping of UCS4 Unicode code points to glyph indices as defined by the font 'CMAP' table. | |
GetGlyphRunOutline | Computes the outline of a run of glyphs by calling back to the outline sink interface. | |
GetIndex | unsigned int IDWriteFontFace::GetIndex() | |
GetMetrics | void IDWriteFontFace::GetMetrics([Out] DWRITE_FONT_METRICS* fontFaceMetrics) | |
GetRecommendedRenderingMode | HRESULT IDWriteFontFace::GetRecommendedRenderingMode([In] float emSize,[In] float pixelsPerDip,[In] DWRITE_MEASURING_MODE measuringMode,[In] IDWriteRenderingParams* renderingParams,[Out] DWRITE_RENDERING_MODE* renderingMode) | |
GetSimulations | DWRITE_FONT_SIMULATIONS IDWriteFontFace::GetSimulations() | |
IsSymbolFont | BOOL IDWriteFontFace::IsSymbolFont() | |
QueryInterface | オーバーロードされます。 Query this instance for a particular COM GUID/interface support. C1.Util.DX.ComObjectから継承されます。 | |
QueryInterfaceOrNull | オーバーロードされます。 Query instance for a particular COM GUID/interface support. C1.Util.DX.ComObjectから継承されます。 | |
ReleaseFontTable | void IDWriteFontFace::ReleaseFontTable([In] void* tableContext) | |
TryGetFontTable | オーバーロードされます。 Finds the specified OpenType font table if it exists and returns a reference to it. The function accesses the underlying font data through the C1.Win.DX.DirectWrite.FontFileStreaminterface implemented by the font file loader. |