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Skew メソッド (Matrix4x4)

C1.WPF.DX.4.5.2 アセンブリ > C1.Util.DX 名前空間 > Matrix4x4 構造体 : Skew メソッド
The translation vector
The rotation vector
The rotation angle, in radians.
Creates a skew/shear matrix by means of a translation vector, a rotation vector, and a rotation angle.
シンタックス
'宣言
 
Public Shared Function Skew( _
   ByVal transVec As Vector3, _
   ByVal rotationVec As Vector3, _
   ByVal radians As System.Single _
) As Matrix4x4
public static Matrix4x4 Skew( 
   Vector3 transVec,
   Vector3 rotationVec,
   System.float radians
)

パラメータ

transVec
The translation vector
rotationVec
The rotation vector
radians
The rotation angle, in radians.

戻り値の型

The created skew/shear matrix.
解説
Shearing is performed in the direction of translation vector, where translation vector and rotation vector define the shearing plane. The effect is such that the skewed rotation vector has the specified angle with rotation itself.
参照

Matrix4x4 構造体
Matrix4x4 メンバ