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SkewRef メソッド (Matrix4x4)

C1.WPF.DX.4.5.2 アセンブリ > C1.Util.DX 名前空間 > Matrix4x4 構造体 : SkewRef メソッド
The created skew/shear matrix.
The translation vector
The rotation vector
The rotation angle, in radians.
Creates a skew/shear matrix by means of a translation vector, a rotation vector, and a rotation angle.
シンタックス
'宣言
 
Public Shared Sub SkewRef( _
   ByRef result As Matrix4x4, _
   ByRef transVec As Vector3, _
   ByRef rotationVec As Vector3, _
   ByVal radians As System.Single _
) 
public static void SkewRef( 
   out Matrix4x4 result,
   ref Vector3 transVec,
   ref Vector3 rotationVec,
   System.float radians
)

パラメータ

result
The created skew/shear matrix.
transVec
The translation vector
rotationVec
The rotation vector
radians
The rotation angle, in radians.
解説
Shearing is performed in the direction of translation vector, where translation vector and rotation vector define the shearing plane. The effect is such that the skewed rotation vector has the specified angle with rotation itself.
参照

Matrix4x4 構造体
Matrix4x4 メンバ