シンタックス
'宣言
Sub OnNodeRendered( _
ByVal As IRenderEngine, _
ByVal As System.Object, _
ByVal As System.Double, _
ByVal As System.Double, _
ByVal As System.Double, _
ByVal As System.Double, _
ByVal As System.Integer, _
ByVal As System.Boolean _
)
void OnNodeRendered(
IRenderEngine ,
System.object ,
System.double ,
System.double ,
System.double ,
System.double ,
System.int ,
System.bool
)
パラメータ
- engine
- item
- x
- y
- width
- height
- depth
- isTitle
参照