HRESULT ID2D1Factory::CreateDrawingStateBlock([In, Optional] const D2D1_DRAWING_STATE_DESCRIPTION* drawingStateDescription,[In, Optional] IDWriteRenderingParams* textRenderingParams,[Out, Fast] ID2D1DrawingStateBlock** drawingStateBlock)
シンタックス
'宣言
Public Function CreateDrawingStateBlock( _
ByVal As System.Nullable(Of DrawingStateDescription), _
ByVal As RenderingParams _
) As DrawingStateBlock
public DrawingStateBlock CreateDrawingStateBlock(
System.Nullable<DrawingStateDescription> ,
RenderingParams
)
パラメータ
- drawingStateDescription
- textRenderingParams
参照