名前 | 解説 | |
---|---|---|
BadNumber | D2DERR_BAD_NUMBER | |
BitmapBoundAsTarget | D2DERR_BITMAP_BOUND_AS_TARGET | |
BitmapCannotDraw | D2DERR_BITMAP_CANNOT_DRAW | |
CyclicGraph | D2DERR_CYCLIC_GRAPH | |
DisplayFormatNotSupported | D2DERR_DISPLAY_FORMAT_NOT_SUPPORTED | |
DisplayStateInvalid | D2DERR_DISPLAY_STATE_INVALID | |
EffectIsNotRegistered | D2DERR_EFFECT_IS_NOT_REGISTERED | |
ExceedsMaximumBitmapSize | D2DERR_EXCEEDS_MAX_BITMAP_SIZE | |
IncompatibleBrushTypes | D2DERR_INCOMPATIBLE_BRUSH_TYPES | |
InsufficientDeviceCapabilities | D2DERR_INSUFFICIENT_DEVICE_CAPABILITIES | |
IntermediateTooLarge | D2DERR_INTERMEDIATE_TOO_LARGE | |
InternalError | D2DERR_INTERNAL_ERROR | |
InvalidCall | D2DERR_INVALID_CALL | |
InvalidGraphConfiguration | D2DERR_INVALID_GRAPH_CONFIGURATION | |
InvalidInternalGraphConfiguration | D2DERR_INVALID_INTERNAL_GRAPH_CONFIGURATION | |
InvalidProperty | D2DERR_INVALID_PROPERTY | |
InvalidTarget | D2DERR_INVALID_TARGET | |
LayerAlreadyInUse | D2DERR_LAYER_ALREADY_IN_USE | |
MaximumTextureSizeExceeded | D2DERR_MAX_TEXTURE_SIZE_EXCEEDED | |
NoHardwareDevice | D2DERR_NO_HARDWARE_DEVICE | |
NoSubProperties | D2DERR_NO_SUBPROPERTIES | |
NotInitializeD | D2DERR_NOT_INITIALIZED | |
OriginalTargetNotBound | D2DERR_ORIGINAL_TARGET_NOT_BOUND | |
OutstandingBitmapReferences | D2DERR_OUTSTANDING_BITMAP_REFERENCES | |
PopCallDidNotMatchPush | D2DERR_POP_CALL_DID_NOT_MATCH_PUSH | |
PrintFormatNotSupported | D2DERR_PRINT_FORMAT_NOT_SUPPORTED | |
PrintJobClosed | D2DERR_PRINT_JOB_CLOSED | |
PushPopUnbalanced | D2DERR_PUSH_POP_UNBALANCED | |
RecreateTarget | D2DERR_RECREATE_TARGET | |
RenderTargetHasLayerOrCliprect | D2DERR_RENDER_TARGET_HAS_LAYER_OR_CLIPRECT | |
ScannerFailed | D2DERR_SCANNER_FAILED | |
ScreenAccessDenied | D2DERR_SCREEN_ACCESS_DENIED | |
ShaderCompileFailed | D2DERR_SHADER_COMPILE_FAILED | |
TargetNotGdiCompatible | D2DERR_TARGET_NOT_GDI_COMPATIBLE | |
TextEffectIsWrongType | D2DERR_TEXT_EFFECT_IS_WRONG_TYPE | |
TextRendererNotReleased | D2DERR_TEXT_RENDERER_NOT_RELEASED | |
TooManyShaderElements | D2DERR_TOO_MANY_SHADER_ELEMENTS | |
TooManyTransformInputs | D2DERR_TOO_MANY_TRANSFORM_INPUTS | |
UnsupportedOperation | D2DERR_UNSUPPORTED_OPERATION | |
UnsupportedVersion | D2DERR_UNSUPPORTED_VERSION | |
Win32Error | D2DERR_WIN32_ERROR | |
WrongFactory | D2DERR_WRONG_FACTORY | |
WrongResourceDomain | D2DERR_WRONG_RESOURCE_DOMAIN | |
WrongState | D2DERR_WRONG_STATE | |
ZeroVector | D2DERR_ZERO_VECTOR |