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InputElement コンストラクタ(String,Int32,Format,Int32)

GrapeCity.Documents.DX.Windows アセンブリ > GrapeCity.Documents.DX.Direct2D 名前空間 > InputElement 構造体 > InputElement コンストラクタ : InputElement コンストラクタ(String,Int32,Format,Int32)
The HLSL semantic associated with this element in a shader input-signature.
The semantic index for the element. A semantic index modifies a semantic, with an integer index number. A semantic index is only needed in a case where there is more than one element with the same semantic. For example, a 4x4 matrix would have four components each with the semantic name matrix, however each of the four component would have different semantic indices (0, 1, 2, and 3).
The data type of the element data.
An integer value that identifies the input-assembler. Valid values are between 0 and 15.
Initializes a new instance of the C1.Win.DX.Direct2D.InputElement struct.
シンタックス
'宣言
 
Public Function New( _
   ByVal name As System.String, _
   ByVal index As System.Integer, _
   ByVal format As Format, _
   ByVal slot As System.Integer _
)
public InputElement( 
   System.string name,
   System.int index,
   Format format,
   System.int slot
)

パラメータ

name
The HLSL semantic associated with this element in a shader input-signature.
index
The semantic index for the element. A semantic index modifies a semantic, with an integer index number. A semantic index is only needed in a case where there is more than one element with the same semantic. For example, a 4x4 matrix would have four components each with the semantic name matrix, however each of the four component would have different semantic indices (0, 1, 2, and 3).
format
The data type of the element data.
slot
An integer value that identifies the input-assembler. Valid values are between 0 and 15.
参照

InputElement 構造体
InputElement メンバ
オーバーロード一覧