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ComputePointAndSegmentAtLength メソッド

GrapeCity.Documents.DX.Windows アセンブリ > GrapeCity.Documents.DX.Direct2D 名前空間 > PathGeometry1 クラス : ComputePointAndSegmentAtLength メソッド
HRESULT ID2D1PathGeometry1::ComputePointAndSegmentAtLength([In] float length,[In] unsigned int startSegment,[In, Optional] const D2D_MATRIX_3X2_F* worldTransform,[In] float flatteningTolerance,[Out] D2D1_POINT_DESCRIPTION* pointDescription)
シンタックス
'宣言
 
Public Sub ComputePointAndSegmentAtLength( _
   ByVal length As System.Single, _
   ByVal startSegment As System.Integer, _
   ByVal worldTransform As System.Nullable(Of Matrix3x2), _
   ByVal flatteningTolerance As System.Single, _
   ByRef pointDescriptionRef As PointDescription _
) 
public void ComputePointAndSegmentAtLength( 
   System.float length,
   System.int startSegment,
   System.Nullable<Matrix3x2> worldTransform,
   System.float flatteningTolerance,
   out PointDescription pointDescriptionRef
)

パラメータ

length
startSegment
worldTransform
flatteningTolerance
pointDescriptionRef
参照

PathGeometry1 クラス
PathGeometry1 メンバ