HRESULT ID3D11ClassLinkage::CreateClassInstance([In] const char* pClassTypeName,[In] unsigned int ConstantBufferOffset,[In] unsigned int ConstantVectorOffset,[In] unsigned int TextureOffset,[In] unsigned int SamplerOffset,[Out, Fast] ID3D11ClassInstance** ppInstance)
シンタックス
'宣言
Public Function CreateClassInstance( _
ByVal As System.String, _
ByVal As System.Integer, _
ByVal As System.Integer, _
ByVal As System.Integer, _
ByVal As System.Integer _
) As ClassInstance
public ClassInstance CreateClassInstance(
System.string ,
System.int ,
System.int ,
System.int ,
System.int
)
パラメータ
- classTypeNameRef
- constantBufferOffset
- constantVectorOffset
- textureOffset
- samplerOffset
参照