'宣言 Public Enum ComputeShaderFormatSupport Inherits System.Enum
public enum ComputeShaderFormatSupport : System.Enum
'宣言 Public Enum ComputeShaderFormatSupport Inherits System.Enum
public enum ComputeShaderFormatSupport : System.Enum
メンバ | 解説 |
---|---|
AtomicAdd | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_ADD |
AtomicBitwiseOperations | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_BITWISE_OPS |
AtomicCompareStoreOrCompareExchange | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE |
AtomicExchange | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_EXCHANGE |
AtomicSignedMinimumOrMaximum | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_SIGNED_MIN_OR_MAX |
AtomicUnsignedMinimumOrMaximum | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_UNSIGNED_MIN_OR_MAX |
None | None |
OutputMergerLogicOperation | D3D11_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP |
Shareable | D3D11_FORMAT_SUPPORT2_SHAREABLE |
Tiled | D3D11_FORMAT_SUPPORT2_TILED |
TypedLoad | D3D11_FORMAT_SUPPORT2_UAV_TYPED_LOAD |
TypedStore | D3D11_FORMAT_SUPPORT2_UAV_TYPED_STORE |
System.Object
System.ValueType
System.Enum
C1.Util.DX.Direct3D11.ComputeShaderFormatSupport