メンバ | 解説 |
---|---|
ArchitectureInformation | D3D11_FEATURE_ARCHITECTURE_INFO |
ComputeShaders | D3D11_FEATURE_FORMAT_SUPPORT2 |
D3D10XHardwareOptions | D3D11_FEATURE_D3D10_X_HARDWARE_OPTIONS |
D3D11Options | D3D11_FEATURE_D3D11_OPTIONS |
D3D11Options1 | D3D11_FEATURE_D3D11_OPTIONS1 |
D3D9Options | D3D11_FEATURE_D3D9_OPTIONS |
D3D9Options1 | D3D11_FEATURE_D3D9_OPTIONS1 |
D3D9ShadowSupport | D3D11_FEATURE_D3D9_SHADOW_SUPPORT |
D3D9SimpleInstancingSupport | D3D11_FEATURE_D3D9_SIMPLE_INSTANCING_SUPPORT |
FormatSupport | D3D11_FEATURE_FORMAT_SUPPORT |
MarkerSupport | D3D11_FEATURE_MARKER_SUPPORT |
ShaderDoubles | D3D11_FEATURE_DOUBLES |
ShaderMinimumPrecisionSupport | D3D11_FEATURE_SHADER_MIN_PRECISION_SUPPORT |
Threading | D3D11_FEATURE_THREADING |
System.Object
System.ValueType
System.Enum
C1.Util.DX.Direct3D11.Feature