名前 | 解説 | |
---|---|---|
AbandonAllStoryboards | HRESULT IUIAnimationManager2::AbandonAllStoryboards() | |
Create | Creates a new instance of the Manager2class. | |
CreateAnimationVariable2 | HRESULT IUIAnimationManager2::CreateAnimationVariable([In] double initialValue,[Out] IUIAnimationVariable2** variable) | |
CreateAnimationVectorVariable2 | HRESULT IUIAnimationManager2::CreateAnimationVectorVariable([In, Buffer] const double* initialValue,[In] unsigned int cDimension,[Out] IUIAnimationVariable2** variable) | |
CreateStoryboard2 | HRESULT IUIAnimationManager2::CreateStoryboard([Out] IUIAnimationStoryboard2** storyboard) | |
EstimateNextEventTime | HRESULT IUIAnimationManager2::EstimateNextEventTime([Out] double* seconds) | |
FinishAllStoryboards | HRESULT IUIAnimationManager2::FinishAllStoryboards([In] double completionDeadline) | |
GetStatus | HRESULT IUIAnimationManager2::GetStatus([Out] UI_ANIMATION_MANAGER_STATUS* status) | |
GetStoryboardFromTag | オーバーロードされます。 Gets the storyboard from tag. | |
GetVariableFromTag | オーバーロードされます。 Gets the variable from tag. | |
Pause | HRESULT IUIAnimationManager2::Pause() | |
QueryInterface | オーバーロードされます。 Query this instance for a particular COM GUID/interface support. C1.Util.DX.ComObjectから継承されます。 | |
QueryInterfaceOrNull | オーバーロードされます。 Query instance for a particular COM GUID/interface support. C1.Util.DX.ComObjectから継承されます。 | |
Resume | HRESULT IUIAnimationManager2::Resume() | |
ScheduleTransition | HRESULT IUIAnimationManager2::ScheduleTransition([In] IUIAnimationVariable2* variable,[In] IUIAnimationTransition2* transition,[In] double timeNow) | |
SetAnimationMode | HRESULT IUIAnimationManager2::SetAnimationMode([In] UI_ANIMATION_MODE mode) | |
SetCancelPriorityComparison | Sets the cancel priority comparison. | |
SetCompressPriorityComparison | Sets the compress priority comparison. | |
SetConcludePriorityComparison | Sets the conclude priority comparison. | |
SetDefaultLongestAcceptableDelay | HRESULT IUIAnimationManager2::SetDefaultLongestAcceptableDelay([In] double delay) | |
SetManagerEventHandler | Specifies a handler for animation manager status updates. | |
SetTrimPriorityComparison | Sets the trim priority comparison. | |
Shutdown | HRESULT IUIAnimationManager2::Shutdown() | |
Update | Updates the values of all animation variables. |