名前 | 解説 | |
---|---|---|
![]() | Abandon | HRESULT IUIAnimationStoryboard2::Abandon() |
![]() | AddKeyframeAfterTransition | HRESULT IUIAnimationStoryboard2::AddKeyframeAfterTransition([In] IUIAnimationTransition2* transition,[Out] __MIDL___MIDL_itf_UIAnimation_0000_0002_0003** keyframe) |
![]() | AddKeyframeAtOffset | HRESULT IUIAnimationStoryboard2::AddKeyframeAtOffset([In] __MIDL___MIDL_itf_UIAnimation_0000_0002_0003* existingKeyframe,[In] double offset,[Out] __MIDL___MIDL_itf_UIAnimation_0000_0002_0003** keyframe) |
![]() | AddTransition | HRESULT IUIAnimationStoryboard2::AddTransition([In] IUIAnimationVariable2* variable,[In] IUIAnimationTransition2* transition) |
![]() | AddTransitionAtKeyframe | HRESULT IUIAnimationStoryboard2::AddTransitionAtKeyframe([In] IUIAnimationVariable2* variable,[In] IUIAnimationTransition2* transition,[In] __MIDL___MIDL_itf_UIAnimation_0000_0002_0003* startKeyframe) |
![]() | AddTransitionBetweenKeyframes | HRESULT IUIAnimationStoryboard2::AddTransitionBetweenKeyframes([In] IUIAnimationVariable2* variable,[In] IUIAnimationTransition2* transition,[In] __MIDL___MIDL_itf_UIAnimation_0000_0002_0003* startKeyframe,[In] __MIDL___MIDL_itf_UIAnimation_0000_0002_0003* endKeyframe) |
![]() | Conclude | HRESULT IUIAnimationStoryboard2::Conclude() |
![]() ![]() | Create | Initializes a new instance of the Storyboard2class. |
![]() | Finish | HRESULT IUIAnimationStoryboard2::Finish([In] double completionDeadline) |
![]() | GetTag | オーバーロードされます。 Gets the tag. |
![]() | HoldVariable | HRESULT IUIAnimationStoryboard2::HoldVariable([In] IUIAnimationVariable2* variable) |
![]() | QueryInterface | オーバーロードされます。 Query this instance for a particular COM GUID/interface support. C1.Util.DX.ComObjectから継承されます。 |
![]() | QueryInterfaceOrNull | オーバーロードされます。 Query instance for a particular COM GUID/interface support. C1.Util.DX.ComObjectから継承されます。 |
![]() | RepeatBetweenKeyframes | Creates a loop between two keyframes. |
![]() | Schedule | Directs the storyboard to schedule itself for play. |
![]() | SetLongestAcceptableDelay | HRESULT IUIAnimationStoryboard2::SetLongestAcceptableDelay([In] double delay) |
![]() | SetSkipDuration | HRESULT IUIAnimationStoryboard2::SetSkipDuration([In] double secondsDuration) |
![]() | SetStoryboardEventHandler | Specifies a handler for storyboard events. |
![]() | SetTag | オーバーロードされます。 Sets the tag. |