Bitmap for WPF
SetShaderResource メソッド

C1.WPF.DX.4.5.2 アセンブリ > C1.Util.DX.Direct3D11 名前空間 > CommonShaderStageBase クラス : SetShaderResource メソッド
Index into the device's zero-based array to which to set the resource.
Resource view to attach
Sets a single shader resource to be used by the shader stage.
シンタックス
'宣言
 
Public Sub SetShaderResource( _
   ByVal slot As System.Integer, _
   ByVal resourceView As ShaderResourceView _
) 
public void SetShaderResource( 
   System.int slot,
   ShaderResourceView resourceView
)

パラメータ

slot
Index into the device's zero-based array to which to set the resource.
resourceView
Resource view to attach
参照

CommonShaderStageBase クラス
CommonShaderStageBase メンバ