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CreateDeviceContextState メソッド

C1.WPF.DX.4.5.2 アセンブリ > C1.Util.DX.Direct3D11 名前空間 > Device1 クラス : CreateDeviceContextState メソッド
Creates a context state object that holds all Microsoft Direct3D state and some Direct3D behavior.
オーバーロード一覧
オーバーロード解説
Creates a context state object that holds all Microsoft Direct3D state and some Direct3D behavior.  
HRESULT ID3D11Device1::CreateDeviceContextState([In] D3D11_1_CREATE_DEVICE_CONTEXT_STATE_FLAG Flags,[In, Buffer] const D3D_FEATURE_LEVEL* pFeatureLevels,[In] unsigned int FeatureLevels,[In] unsigned int SDKVersion,[In] const GUID& EmulatedInterface,[Out, Optional] D3D_FEATURE_LEVEL* pChosenFeatureLevel,[Out, Fast] ID3DDeviceContextState** ppContextState)  
参照

Device1 クラス
Device1 メンバ