| 名前 | 解説 | |
|---|---|---|
![]() ![]() | Add | Determines the sum of two matrices. |
![]() ![]() | Billboard | Creates a spherical billboard that rotates around a specified object position. |
![]() ![]() | ConstrainedBillboard | Creates a cylindrical billboard that rotates around a specified axis. |
![]() ![]() | Divide | Divides a matrix by the given value. |
![]() ![]() | Equals | オーバーロードされます。 Determines whether two instances of Matrix4x4 are equal. |
![]() | ExchangeColumns | Exchanges two columns in the matrix. |
![]() | ExchangeRows | Exchanges two rows in the matrix. |
![]() | GetHashCode | Returns a hash code for this instance. |
![]() ![]() | HadamardDivide | Element-wise division of two matrices. |
![]() ![]() | HadamardProduct | Determines the Hadamard (element-wise) product of two matrices. |
![]() ![]() | Invert | Calculates the inverse of the specified matrix. |
![]() ![]() | Lerp | Performs a linear interpolation between two matrices based on the given weighting. |
![]() ![]() | LookAt | Creates a view matrix. |
![]() ![]() | Multiply | オーバーロードされます。 Scales a matrix by the given value. |
![]() ![]() | Negate | Negates a matrix. |
![]() ![]() | NegateRef | Negates a matrix. |
![]() ![]() | Orthographic | Creates an orthographic perspective matrix from the given view volume dimensions. |
![]() ![]() | OrthographicOffCenter | Creates a customized orthographic projection matrix. |
![]() ![]() | Perspective | Creates a perspective projection matrix from the given view volume dimensions. |
![]() ![]() | PerspectiveFieldOfView | Creates a perspective projection matrix based on a field of view, aspect ratio, and near and far view plane distances. |
![]() ![]() | PerspectiveOffCenter | Creates a customized perspective projection matrix. |
![]() ![]() | Reflection | Creates a matrix that reflects the coordinate system about a specified plane. |
![]() ![]() | RotationAxis | Creates a matrix that rotates around an arbitary axis. |
![]() ![]() | RotationX | オーバーロードされます。 Creates a matrix that rotates around the x-axis. |
![]() ![]() | RotationY | オーバーロードされます。 Creates a matrix that rotates around the y-axis. |
![]() ![]() | RotationZ | オーバーロードされます。 Creates a matrix that rotates around the z-axis. |
![]() ![]() | Scale | オーバーロードされます。 Creates a matrix that uniformally scales along all three axis. |
![]() ![]() | Shadow | Creates a matrix that flattens geometry into a specified plane as if casting a shadow from a specified light source. |
![]() ![]() | Skew | Creates a skew/shear matrix by means of a translation vector, a rotation vector, and a rotation angle. |
![]() ![]() | Subtract | Determines the difference between two matrices. |
![]() | ToArray | Creates an array containing the elements of the matrix. |
![]() | ToString | オーバーロードされます。 Returns a string that represents the current object. |
![]() ![]() | Translation | オーバーロードされます。 Creates a translation matrix using the specified offsets. |
![]() ![]() | Transpose | Calculates the transpose of the specified matrix. |
![]() ![]() | TransposeRef | Transposes the matrix. |
![]() ![]() | World | Creates a world matrix with the specified parameters. |
![]() ![]() | YawPitchRoll | Creates a rotation matrix from the specified yaw, pitch, and roll. |

