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AppendFrame(GcBitmap,Int32,Int32,Int32,GifDisposalMethod,Int32,Boolean) メソッド

GrapeCity.Documents.Imaging アセンブリ > GrapeCity.Documents.Imaging 名前空間 > GcGifWriter クラス > AppendFrame メソッド : AppendFrame(GcBitmap,Int32,Int32,Int32,GifDisposalMethod,Int32,Boolean) メソッド
The source GcBitmap.
The maximum number of opaque colors in the palette, from 8 to 256.
The x-coordinate of the frame on the Logical Screen.
The y-coordinate of the frame on the Logical Screen.
Specifies the way in which the frame has to be treated after being displayed.
The number of hundredths (1/100) of a second to wait before continuing.
Indicates whether or not user input is expected before continuing.
Writes the specified GcBitmap to the output stream as the next frame.
シンタックス
'宣言
 
Public Overloads Sub AppendFrame( _
   ByVal bitmap As GcBitmap, _
   Optional ByVal maxColors As System.Integer, _
   Optional ByVal x As System.Integer, _
   Optional ByVal y As System.Integer, _
   Optional ByVal disposalMethod As GifDisposalMethod, _
   Optional ByVal delayTime As System.Integer, _
   Optional ByVal userInput As System.Boolean _
) 
public void AppendFrame( 
   GcBitmap bitmap,
   System.int maxColors,
   System.int x,
   System.int y,
   GifDisposalMethod disposalMethod,
   System.int delayTime,
   System.bool userInput
)

パラメータ

bitmap
The source GcBitmap.
maxColors
The maximum number of opaque colors in the palette, from 8 to 256.
x
The x-coordinate of the frame on the Logical Screen.
y
The y-coordinate of the frame on the Logical Screen.
disposalMethod
Specifies the way in which the frame has to be treated after being displayed.
delayTime
The number of hundredths (1/100) of a second to wait before continuing.
userInput
Indicates whether or not user input is expected before continuing.
参照

GcGifWriter クラス
GcGifWriter メンバ
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