| オーバーロード | 解説 |
|---|---|
| SetViewports(ViewportF[],Int32) | Binds a set of viewports to the rasterizer stage. |
| SetViewports(Int32,IntPtr) | void ID3D11DeviceContext::RSSetViewports([In] unsigned int NumViewports,[In, Buffer, Optional] const void* pViewports) |
| オーバーロード | 解説 |
|---|---|
| SetViewports(ViewportF[],Int32) | Binds a set of viewports to the rasterizer stage. |
| SetViewports(Int32,IntPtr) | void ID3D11DeviceContext::RSSetViewports([In] unsigned int NumViewports,[In, Buffer, Optional] const void* pViewports) |