| 名前 | 解説 |
| BeginDraw | void ID2D1RenderTarget::BeginDraw() |
| Clear | void ID2D1RenderTarget::Clear([In, Optional] const D2D_COLOR_F* clearColor) |
| Create | Creates a render target that draws to a DirectX Graphics Infrastructure (DXGI) surface. |
| CreateBitmap | HRESULT ID2D1RenderTarget::CreateBitmap([In] D2D_SIZE_U size,[In, Optional] const void* srcData,[In] unsigned int pitch,[In] const D2D1_BITMAP_PROPERTIES* bitmapProperties,[Out, Fast] ID2D1Bitmap** bitmap) |
| CreateBitmapBrush | HRESULT ID2D1RenderTarget::CreateBitmapBrush([In, Optional] ID2D1Bitmap* bitmap,[In, Optional] const D2D1_BITMAP_BRUSH_PROPERTIES* bitmapBrushProperties,[In, Optional] const D2D1_BRUSH_PROPERTIES* brushProperties,[Out, Fast] ID2D1BitmapBrush** bitmapBrush) |
| CreateBitmapFromWicBitmap | HRESULT ID2D1RenderTarget::CreateBitmapFromWicBitmap([In] IWICBitmapSource* wicBitmapSource,[In, Optional] const D2D1_BITMAP_PROPERTIES* bitmapProperties,[Out] ID2D1Bitmap** bitmap) |
| CreateCompatibleRenderTarget | HRESULT ID2D1RenderTarget::CreateCompatibleRenderTarget([In, Optional] const D2D_SIZE_F* desiredSize,[In, Optional] const D2D_SIZE_U* desiredPixelSize,[In, Optional] const D2D1_PIXEL_FORMAT* desiredFormat,[In] D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS options,[Out, Fast] ID2D1BitmapRenderTarget** bitmapRenderTarget) |
| CreateGradientStopCollection | HRESULT ID2D1RenderTarget::CreateGradientStopCollection([In, Buffer] const D2D1_GRADIENT_STOP* gradientStops,[In] unsigned int gradientStopsCount,[In] D2D1_GAMMA colorInterpolationGamma,[In] D2D1_EXTEND_MODE extendMode,[Out, Fast] ID2D1GradientStopCollection** gradientStopCollection) |
| CreateLayer | HRESULT ID2D1RenderTarget::CreateLayer([In, Optional] const D2D_SIZE_F* size,[Out, Fast] ID2D1Layer** layer) |
| CreateLinearGradientBrush | HRESULT ID2D1RenderTarget::CreateLinearGradientBrush([In] const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES* linearGradientBrushProperties,[In, Optional] const D2D1_BRUSH_PROPERTIES* brushProperties,[In] ID2D1GradientStopCollection* gradientStopCollection,[Out, Fast] ID2D1LinearGradientBrush** linearGradientBrush) |
| CreateMesh | HRESULT ID2D1RenderTarget::CreateMesh([Out, Fast] ID2D1Mesh** mesh) |
| CreateRadialGradientBrush | HRESULT ID2D1RenderTarget::CreateRadialGradientBrush([In] const D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES* radialGradientBrushProperties,[In, Optional] const D2D1_BRUSH_PROPERTIES* brushProperties,[In] ID2D1GradientStopCollection* gradientStopCollection,[Out, Fast] ID2D1RadialGradientBrush** radialGradientBrush) |
| CreateSharedBitmap | HRESULT ID2D1RenderTarget::CreateSharedBitmap([In] const GUID& riid,[In] void* data,[In, Optional] const D2D1_BITMAP_PROPERTIES* bitmapProperties,[Out, Fast] ID2D1Bitmap** bitmap) |
| CreateSolidColorBrush | HRESULT ID2D1RenderTarget::CreateSolidColorBrush([In] const D2D_COLOR_F* color,[In, Optional] const D2D1_BRUSH_PROPERTIES* brushProperties,[Out, Fast] ID2D1SolidColorBrush** solidColorBrush) |
| Dispose | Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. GrapeCity.Documents.DX.DisposeBaseから継承されます。 |
| DrawBitmap | オーバーロードされます。 Draws the specified bitmap after scaling it to the size of the specified rectangle. |
| DrawEllipse | void ID2D1RenderTarget::DrawEllipse([In] const D2D1_ELLIPSE* ellipse,[In] ID2D1Brush* brush,[In] float strokeWidth,[In, Optional] ID2D1StrokeStyle* strokeStyle) |
| DrawGeometry | オーバーロードされます。 Draws the outline of the specified geometry. |
| DrawGlyphRun | オーバーロードされます。 void ID2D1RenderTarget::DrawGlyphRun([In] D2D_POINT_2F baselineOrigin,[In] const DWRITE_GLYPH_RUN* glyphRun,[In] ID2D1Brush* foregroundBrush,[In] DWRITE_MEASURING_MODE measuringMode) |
| DrawLine | オーバーロードされます。 Draws a line between the specified points. |
| DrawRectangle | void ID2D1RenderTarget::DrawRectangle([In] const D2D_RECT_F* rect,[In] ID2D1Brush* brush,[In] float strokeWidth,[In, Optional] ID2D1StrokeStyle* strokeStyle) |
| DrawRoundedRectangle | void ID2D1RenderTarget::DrawRoundedRectangle([In] const D2D1_ROUNDED_RECT* roundedRect,[In] ID2D1Brush* brush,[In] float strokeWidth,[In, Optional] ID2D1StrokeStyle* strokeStyle) |
| DrawText | オーバーロードされます。 Draws the specified text using the format information provided by an C1.Win.DX.DirectWrite.TextFormat object. |
| DrawTextLayout | オーバーロードされます。 Draws the formatted text described by the specified C1.Win.DX.DirectWrite.TextLayout object. |
| EndDraw | オーバーロードされます。 HRESULT ID2D1RenderTarget::EndDraw([Out, Optional] unsigned longlong* tag1,[Out, Optional] unsigned longlong* tag2) |
| EndDrawHR | HRESULT ID2D1RenderTarget::EndDraw([Out, Optional] unsigned longlong* tag1,[Out, Optional] unsigned longlong* tag2) |
| FillEllipse | void ID2D1RenderTarget::FillEllipse([In] const D2D1_ELLIPSE* ellipse,[In] ID2D1Brush* brush) |
| FillGeometry | オーバーロードされます。 Paints the interior of the specified geometry. |
| FillMesh | void ID2D1RenderTarget::FillMesh([In] ID2D1Mesh* mesh,[In] ID2D1Brush* brush) |
| FillOpacityMask | オーバーロードされます。 Applies the opacity mask described by the specified bitmap to a brush and uses that brush to paint a region of the render target. |
| FillRectangle | void ID2D1RenderTarget::FillRectangle([In] const D2D_RECT_F* rect,[In] ID2D1Brush* brush) |
| FillRoundedRectangle | void ID2D1RenderTarget::FillRoundedRectangle([In] const D2D1_ROUNDED_RECT* roundedRect,[In] ID2D1Brush* brush) |
| Flush | オーバーロードされます。 HRESULT ID2D1RenderTarget::Flush([Out, Optional] unsigned longlong* tag1,[Out, Optional] unsigned longlong* tag2) |
| GetAntialiasMode | D2D1_ANTIALIAS_MODE ID2D1RenderTarget::GetAntialiasMode() |
| GetDpi | void ID2D1RenderTarget::GetDpi([Out] float* dpiX,[Out] float* dpiY) |
| GetFactory | void ID2D1Resource::GetFactory([Out] ID2D1Factory** factory) GrapeCity.Documents.DX.Direct2D.Resourceから継承されます。 |
| GetMaximumBitmapSize | unsigned int ID2D1RenderTarget::GetMaximumBitmapSize() |
| GetPixelFormat | D2D1_PIXEL_FORMAT ID2D1RenderTarget::GetPixelFormat() |
| GetPixelSize | D2D_SIZE_U ID2D1RenderTarget::GetPixelSize() |
| GetSize | D2D_SIZE_F ID2D1RenderTarget::GetSize() |
| GetTags | void ID2D1RenderTarget::GetTags([Out, Optional] unsigned longlong* tag1,[Out, Optional] unsigned longlong* tag2) |
| GetTextAntialiasMode | D2D1_TEXT_ANTIALIAS_MODE ID2D1RenderTarget::GetTextAntialiasMode() |
| GetTextRenderingParams | void ID2D1RenderTarget::GetTextRenderingParams([Out, Optional] IDWriteRenderingParams** textRenderingParams) |
| GetTransform | void ID2D1RenderTarget::GetTransform([Out] D2D_MATRIX_3X2_F* transform) |
| IsSupported | BOOL ID2D1RenderTarget::IsSupported([In] const D2D1_RENDER_TARGET_PROPERTIES* renderTargetProperties) |
| PopAxisAlignedClip | void ID2D1RenderTarget::PopAxisAlignedClip() |
| PopLayer | void ID2D1RenderTarget::PopLayer() |
| PushAxisAlignedClip | void ID2D1RenderTarget::PushAxisAlignedClip([In] const D2D_RECT_F* clipRect,[In] D2D1_ANTIALIAS_MODE antialiasMode) |
| PushLayer | void ID2D1RenderTarget::PushLayer([In] const D2D1_LAYER_PARAMETERS* layerParameters,[In, Optional] ID2D1Layer* layer) |
| QueryGdiInterop | Returns an instance of GdiInteropRenderTarget for the current RenderTarget. |
| QueryInterface | オーバーロードされます。 Query this instance for a particular COM GUID/interface support. GrapeCity.Documents.DX.ComObjectから継承されます。 |
| QueryInterfaceOrNull | オーバーロードされます。 Query instance for a particular COM GUID/interface support. GrapeCity.Documents.DX.ComObjectから継承されます。 |
| RestoreDrawingState | void ID2D1RenderTarget::RestoreDrawingState([In] ID2D1DrawingStateBlock* drawingStateBlock) |
| SaveDrawingState | void ID2D1RenderTarget::SaveDrawingState([InOut] ID2D1DrawingStateBlock* drawingStateBlock) |
| SetAntialiasMode | void ID2D1RenderTarget::SetAntialiasMode([In] D2D1_ANTIALIAS_MODE antialiasMode) |
| SetDpi | void ID2D1RenderTarget::SetDpi([In] float dpiX,[In] float dpiY) |
| SetTags | void ID2D1RenderTarget::SetTags([In] unsigned longlong tag1,[In] unsigned longlong tag2) |
| SetTextAntialiasMode | void ID2D1RenderTarget::SetTextAntialiasMode([In] D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode) |
| SetTextRenderingParams | void ID2D1RenderTarget::SetTextRenderingParams([In, Optional] IDWriteRenderingParams* textRenderingParams) |
| SetTransform | void ID2D1RenderTarget::SetTransform([In] const D2D_MATRIX_3X2_F* transform) |