| 名前 | 解説 |
  | Add | Determines the sum of two matrices. |
  | AddRef | Determines the sum of two matrices. |
  | Billboard | Creates a spherical billboard that rotates around a specified object position. |
  | BillboardRef | Creates a spherical billboard that rotates around a specified object position. |
  | ConstrainedBillboard | Creates a cylindrical billboard that rotates around a specified axis. |
  | ConstrainedBillboardRef | Creates a cylindrical billboard that rotates around a specified axis. |
  | Divide | Divides a matrix by the given value. |
  | DivideRef | Divides a matrix by the given value. |
 | Equals | オーバーロードされます。 Determines whether the specified Matrix4x4is equal to this instance. |
 | EqualsRef | Determines whether the specified Matrix4x4 is equal to this instance. |
 | ExchangeColumns | Exchanges two columns in the matrix. |
 | ExchangeRows | Exchanges two rows in the matrix. |
 | GetHashCode | Returns a hash code for this instance. |
  | HadamardDivide | Element-wise division of two matrices. |
  | HadamardDivideRef | Element-wise division of two matrices. |
  | HadamardProduct | Determines the Hadamard (element-wise) product of two matrices. |
  | HadamardProductRef | Determines the Hadamard (element-wise) product of two matrices. |
  | Invert | Calculates the inverse of the specified matrix. |
  | InvertRef | オーバーロードされます。 Inverts the matrix. |
  | Lerp | Performs a linear interpolation between two matrices based on the given weighting. |
  | LerpRef | Performs a linear interpolation between two matrices based on the given weighting. |
  | LookAt | Creates a view matrix. |
  | LookAtRef | Creates a view matrix. |
  | MatrixProduct | Determines the product of two matrices. |
  | MatrixProductRef | Determines the product of two matrices. |
  | Multiply | オーバーロードされます。 Scales a matrix by the given value. |
  | MultiplyRef | Scales a matrix by the given value. |
  | Negate | Negates a matrix. |
  | NegateRef | オーバーロードされます。 Negates a matrix. |
  | Orthographic | Creates an orthographic perspective matrix from the given view volume dimensions. |
  | OrthographicOffCenter | Creates a customized orthographic projection matrix. |
  | Perspective | Creates a perspective projection matrix from the given view volume dimensions. |
  | PerspectiveFieldOfView | Creates a perspective projection matrix based on a field of view, aspect ratio, and near and far view plane distances. |
  | PerspectiveOffCenter | Creates a customized perspective projection matrix. |
  | Reflection | Creates a matrix that reflects the coordinate system about a specified plane. |
  | ReflectionRef | Creates a matrix that reflects the coordinate system about a specified plane. |
  | RotationAxis | Creates a matrix that rotates around an arbitary axis. |
  | RotationAxisRef | Creates a matrix that rotates around an arbitary axis. |
  | RotationX | オーバーロードされます。 Creates a matrix that rotates around the x-axis. |
  | RotationXRef | オーバーロードされます。 Creates a matrix that rotates around the x-axis. |
  | RotationY | オーバーロードされます。 Creates a matrix that rotates around the y-axis. |
  | RotationYRef | オーバーロードされます。 Creates a matrix that rotates around the y-axis. |
  | RotationZ | オーバーロードされます。 Creates a matrix that rotates around the z-axis. |
  | RotationZRef | オーバーロードされます。 Creates a matrix that rotates around the z-axis. |
  | Scale | オーバーロードされます。 Creates a matrix that uniformally scales along all three axis. |
  | ScaleRef | オーバーロードされます。 Creates a matrix that uniformally scales along all three axis. |
  | Shadow | Creates a matrix that flattens geometry into a specified plane as if casting a shadow from a specified light source. |
  | ShadowRef | Creates a matrix that flattens geometry into a specified plane as if casting a shadow from a specified light source. |
  | Skew | Creates a skew/shear matrix by means of a translation vector, a rotation vector, and a rotation angle. |
  | SkewRef | Creates a skew/shear matrix by means of a translation vector, a rotation vector, and a rotation angle. |
  | Subtract | Determines the difference between two matrices. |
  | SubtractRef | Determines the difference between two matrices. |
 | ToArray | Creates an array containing the elements of the matrix. |
 | ToString | オーバーロードされます。 Returns a string that represents the current object. |
  | Translation | オーバーロードされます。 Creates a translation matrix using the specified offsets. |
  | TranslationRef | オーバーロードされます。 Creates a translation matrix from the specified 3-dimensional vector. |
  | Transpose | Calculates the transpose of the specified matrix. |
  | TransposeRef | オーバーロードされます。 Transposes the matrix. |
  | World | Creates a world matrix with the specified parameters. |
  | WorldRef | Creates a world matrix with the specified parameters. |
  | YawPitchRoll | Creates a rotation matrix from the specified yaw, pitch, and roll. |